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NPC Generator

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Advanced [show]


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is heavily combed to the left. His fierce amber eyes like to dwell on things.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Server.

Motivation: Wishes to resurrect an old love; and to be a armorer again

Flaws: Ugly. Bonds: Job, Military, Rich, In love. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Bertram Hastings, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp.


Social Check DCs


John Home, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His blonde hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and further expansion of business

Flaws: Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

John Home, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 19 (+4)14 (+2)
Skills History +1, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gomory Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting black shirt and pants. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: Born in the north to a Map Maker, Gomory learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Map Maker.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Gomory Trollope, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Dean Yardley, Male Human [Permalink]

Personal [hide]

Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His hair is long and chestnut with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Flaws: Mundane, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Yardley, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has a long silver beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Slave. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Barclay, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 800 gp. Chrysoberyl (50 gp). Violet garnet (1400 gp). Iolite (30 gp). Deep blue spinel (1400 gp).


Social Check DCs

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