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NPC Generator

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Advanced [show]


Alexandre Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a black vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Ugly, Insomniac, Racist, Mundane. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Atterton, Male Human Wizard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his nunchaku ready. With a patchy brown beard and wild brown hair. He has violet eyes and a grey hat with a green feather.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Gifted. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Charles Mitchell, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)6 (-2) 8 (-1)8 (-1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Rolf Clapham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with painting.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Religious, Enemies. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Rolf Clapham, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple black robe with red stripes complete with hood. He has a very tight haircut. His amber eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist, Depressed. Bonds: Attractive, Military, Nature. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Wymar Hayes, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, pastel, dusty cloak, and a wedding ring on his right hand. His hair is red and curly. His amber eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Addict. Bonds: In love, Mentor, Has a crush. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Lance Huxley, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 18 (+4)15 (+2)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 19000 cp. Silver chalice with lapis lazuli gems (80 gp). Black velvet mask with numerous citrines (80 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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