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Advanced [show]


Justin Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a red and black handkerchief worn on his left side. His white hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Justin was left his father's suit of armor and trained in its use and care. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Disease. Bonds: Job, Rich, Military, Family. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Justin Wellington, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Deep blue spinel (1100 gp). Coral (130 gp). Azurite (13 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of northern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Immigrant, Rich. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Cornish, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Immigrant, Rich. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Hugh Merton, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Aquamarine (1500 gp). Black star sapphire (700 gp).


Social Check DCs


Richard Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He carries a battered spear and tarnished mace as well. His chestnut hair is heavily combed to the left. His amber eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Bonds: Has a crush, Adventurer, Nature. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Richard Enfield, Male Human Warrior 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 29000 cp. Golden yellow topaz (300 gp). Hematite (15 gp).


Social Check DCs


Trym Abram, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His white hair has been sun bleached extensively. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Barkeep business at a young age. He was an apprentice working in his mother's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Human people; and he has a crush on the local sculptor

Ideals: Entrepeneur. Flaws: Greedy, Racist. Bonds: Job, Has a crush. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Abram, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 10 (+0)18 (+4)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 26000 sp.


Social Check DCs

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