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Advanced [show]


Kody Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He has shaved his head bald. His eyes are likewise violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Herbalist business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Kody Chatham, Male Human Monk 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Intimidation +2, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Clive, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is smooth and relatively long. His eyes are gray and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Charles hails from a village terrorized by giants. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Charles Clive, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Cory Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are violet and beady.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Miner business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Nature, Job. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Shipley, Male Human Adept 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Insight +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a monstrous two handed axe. His red hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. Cursed with unlife at a very young age, Arnold has worked very hard to control his curse. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Joker. Flaws: Sensitive, Disease. Bonds: Adventurer, Attractive. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Branson, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)18 (+4) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Ignan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His white hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: Rolf was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Junk Dealer soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Joker. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Rolf Brandon, Male Human Warlock 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Religion +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. White pearl (150 gp). Blue star sapphire (800 gp). Moss agate (12 gp). 1 Banded mail. 1 Full Plate. 1 Chain shirt.


Social Check DCs

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