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NPC Generator

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Advanced [show]


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Slave, Religious. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Ralf Benson, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. Moss agate (16 gp). Golden yellow topaz (300 gp). Blue star sapphire (500 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Guy Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Guy Westbrook, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 2000 sp. White pearl (130 gp). Amethyst (130 gp). Banded agate (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of western immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Insane. Bonds: Attractive, Military, Immigrant. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Wymar Sydney, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 90 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A roughly beaten golden orb (160 gp). Jeweled anklet (1000 gp).


Social Check DCs


Aldous Rowley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He struck the Apothecary job and began his own company from there.

Motivation: Sabotage a competitor; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Rowley, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Black opal (600 gp). Red spinel (40 gp). Jade (40 gp).


Social Check DCs


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean blue cloak covering his clean studded leather. His white hair is greasy and uncared for. His amber eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Terse, Antagonistic. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Manfred Graham, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 16000 sp. Old masterpiece painting (1100 gp). 1 Minor magic item.


Social Check DCs

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