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NPC Generator

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Advanced [show]


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue coat over a grey low-cut shirt, and a Stetson hat upon his head. He has white hair. He has brown eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Diggory hails from a village terrorized by giants. His arcane abilities were realized during a raid on his village. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He wants revenge against giants; and he's looking for his big break

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Diggory Law, Male Human Barbarian 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting black shirt and pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is black and curly. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. During his travels, Simon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Simon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Simon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Impeccable. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Simon Hale, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Passionate, Philantrophist. Bonds: Rich, Military. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Godfrey Hayhurst, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)18 (+4) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Elven, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40000 cp. Peridot (80 gp). Golden yellow topaz (700 gp).


Social Check DCs


Conrad Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered longsword and tarnished halberd as well. He wears his white hair down. His fierce green eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Mentor, Nature. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Conrad Tenley, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +7
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 30000 cp.


Social Check DCs


Frederick Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries rapiers. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Blackwood, Male Human Sorcerer 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 7000 cp. Azurite (7 gp). Banded agate (7 gp). Rhodochrosite (7 gp). 1 Everburning torch. 2 Thunderstones. 3 Smokesticks. 1 Antitoxin.


Social Check DCs

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