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NPC Generator

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Advanced [show]


Drogo Atherton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. With a patchy brown beard and wild brown hair. His eyes are amber and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Drogo Atherton, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His hair is golden and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Sensitive. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Gunter Altham, Male Human Barbarian 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Fire opal (600 gp). Silver pearl (130 gp). Aquamarine (1500 gp).


Social Check DCs


Adam Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Impeccable. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Adam Middleton, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his sickle. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Sydney, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Eye agate (6 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Don Branson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black coat over a grey low-cut shirt, and a broad hat upon his head. He is tall, broad shouldered and powerfully built. His broad hat is riddled with cuts and holes. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: Born in the east his family was never financially stable. His childhood dream was to be a Sellsword, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: To be a Sellsword again; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Don Branson, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 13 (+1)3 (-4)
Skills Deception -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Blue star sapphire (1200 gp).


Social Check DCs

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