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NPC Generator

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Advanced [show]


Don Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Don Walcott, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Don Morley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky brown painted plate armor. With a patchy auburn beard and wild auburn hair. His eyes are likewise brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Don Morley, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Deception +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Winthrop, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears silk and lounges about seductively. His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Insane. Bonds: Attractive. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Alex Winthrop, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1000 sp. Silver pearl (70 gp). Violet garnet (900 gp). 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Robert Davenport, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He keeps his white hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has achieved small success as a Banker.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Davenport, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 45000 sp.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: This man wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and sports empty pouches on his belt. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid

Ideals: Logical. Flaws: Shy. Bonds: Nature, Has a crush, Religious. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Guy Heiser, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)10 (+0) 16 (+3)14 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp.


Social Check DCs

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