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Advanced [show]


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a black low-cut shirt, and a top hat upon his head. He carries a battered crossbow and tarnished hammer as well. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He got into the Animal Trainer business at a young age. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Job, Military. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Gunter Marlowe, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Alex Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Shipwright. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: Born in the west his family was never financially stable. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Shipwright.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Bonds: Job, Poor, Attractive, Military, Religious. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Alex Yeardley, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. Freshwater pearl (6 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Gunter Conway, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His hair is black and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gunter was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and regain custody of his son

Ideals: Artistic, Entrepeneur. Bonds: Family, Adventurer, Has a crush. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Gunter Conway, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Jade (130 gp). 1 Half-Plate.


Social Check DCs


Raymond Upton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His tied-back hair is red. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raymond was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Raymond Upton, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: A powerful wizard made him what he is. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and to get a good night's sleep

Flaws: Racist, Insomniac. Bonds: Mentor, Nature. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Charles Mori, Male Human Paladin 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 8 (-1)17 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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