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Advanced [show]


Gomory Graham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. He has violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Military, Family. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Gomory Graham, Male Human Wizard 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 18 (+4)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 11000 sp. Silver chalice with lapis lazuli gems (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His auburn hair is singed and shortened. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Aldous Quinton, Male Human Druid 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Performance +2, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs


Dustin Yardley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He wears his chestnut hair up. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Shy, Impulsive. Bonds: In love. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Dustin Yardley, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Lazy, Disease. Bonds: Adventurer. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Manfred Clinton, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. His chestnut hair, when down, is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Drogo hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Flaws: Secretive. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Drogo Lincoln, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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