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Advanced [show]


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears rags and sports a simple walking cane. He has a very tight haircut. He has hazel eyes and a black hat with a red feather.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 14th year, his parents were killed by a drow raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Poor, Job, Enemies. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Blakeley, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Moonstone (20 gp).


Social Check DCs


Conrad Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is red and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Bellfounder, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Conrad Kimberly, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Moonstone (40 gp). Iolite (40 gp). Deep blue spinel (600 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears a wide-brimmed hat to hide his balding. His fierce brown eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Glassblower, who enjoyed hunting, Adelard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Doesn't want to be a Actor and was forced into it by his family.

Flaws: Mundane, Secretive. Bonds: Nature, Family. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Adelard Quinton, Male Human Adept 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Deception +2, Religion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Kody Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large green mantle and cape that has been intricately interwoven into his brown robe. Beneath his clothing is a huge mess of scar tissue. He has styled his black hair well, parting it to the right. His skin is flawless and his brown eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kody was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Persistence. Bonds: Slave, Attractive, Nature. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Kody Dumph, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +0, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Shane Alby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red leather gloves, a red jacket, and tight pants. His golden hair is singed and shortened. He has violet eyes and a red hat with a white feather.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Shane hails from a village terrorized by goblins. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and revenge

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Shane Alby, Male Human Warlock 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)8 (-1) 11 (+0)7 (-2)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Alexandrite (1300 gp). Black star sapphire (1000 gp). Tourmaline (160 gp). Silver pearl (160 gp).


Social Check DCs

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