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NPC Generator

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Advanced [show]


Chad Easton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. His long black hair is drawn into a two foot long braid. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: Chad was born with his mother's beautiful face. He has had some formal singing training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Selfish. Bonds: Attractive, Has a crush. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Chad Easton, Male Human Wizard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow broad hat and yellow clothes. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is kept up in a ponytail inside a broad hat. His eyes are likewise violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Locksmith, Godfrey learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Godfrey Huckabee, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Violet garnet (800 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs


Lance Marley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Lance Marley, Male Human Paladin 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp. Silver pearl (80 gp). Jasper (70 gp). Smoky quartz (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His blonde hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. A freak accident while working with his Merchant father left him crippled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is terrified, and will act out of fear.

Flaws: Secretive, Fearful, Disease. Bonds: Poor, Attractive, Nature. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Simon Wedgwood, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)7 (-2) 7 (-2)11 (+0)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Trym Hornsby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. His red hair is braided into rings. His eyes are likewise blue.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of men and trembles around them

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Flaws: Shy, Disease. Bonds: Poor, Job, Has a crush. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Trym Hornsby, Male Human Wizard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1000 gp. Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs

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