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NPC Generator

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Advanced [show]


John Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is braided into rings. His eyes are hazel.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Navigator, but he was a colossal failure. He now owns his own business.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

John Beitz, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp. 2 Alchemist’s fire. 2 Alchemist’s fire. 5 Acid flasks. 2 Smokesticks.


Social Check DCs


Arnold Altham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the north. Arnold was born on a far southern desert where he grew up under the tutelage of his mother, an expert Barrister. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and to find somewhere to settle down

Ideals: Passionate. Flaws: Mundane. Bonds: Job, Immigrant, Has a crush. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Arnold Altham, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Draconic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 800 gp. Red garnet (70 gp). Fire opal (1500 gp). White opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a long black beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Joker. Bonds: Military, Immigrant, Adventurer. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Lance Ryley, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Chad Read, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His brown hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: Chad was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Justice. Bonds: Attractive, Job, Rich, In love. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Chad Read, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)9 (-1) 6 (-2)14 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Bloodstone (70 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a grey hat with a yellow feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: Godfrey was born the youngest of three triplets. One day when Godfrey was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Godfrey was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Family. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Godfrey Ainsley, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp. Alexandrite (800 gp). Brown-green garnet (80 gp).


Social Check DCs

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