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NPC Generator

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Advanced [show]


Justin Nash, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports brown clothing, slightly heavier than average wear. His long black hair reaches down to his waist. He has a tattooed face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Herbalist business at a young age. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Justin Nash, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Deception +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Red spinel (50 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears a feathered hat to cover his moderate length chestnut hair. He has violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Greedy. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Gilbert Thackeray, Male Human Ranger 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his chestnut hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: He got into the Architect business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and expand his business

Ideals: Logical. Bonds: Religious, Job, Rich, Has a crush. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Kyle Astley, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Norton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is physically well-built. His hair is short and golden. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Impeccable, Logical, Philantrophist. Flaws: Fearful. Bonds: Rich. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Gunter Norton, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Superior lock. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Diggory Hastings, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Bather. His chestnut hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 3 years.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and he's repulsed by the pc

Flaws: Fearful, Antagonistic. Bonds: Job, Rich, Family. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Diggory Hastings, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Athletics +1, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 800 gp. Sapphire pendant on gold chain (1000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs

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