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NPC Generator

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Advanced [show]


Frederick Weld, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Frederick Weld, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. Alexandrite (200 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Asheton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown armored body suit, with a simple black line shooting up and back down. His blonde hair has been sun bleached extensively. His eyes are brown.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Bounty Hunter, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Religious, Poor. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Hubert Asheton, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)6 (-2) 16 (+3)17 (+3)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 300 gp.


Social Check DCs


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His hair, while still mostly brown, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Selfish, Ugly. Bonds: Family. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Trym Blakeley, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Moss agate (16 gp). Moss agate (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Mori, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Flaws: Addict, Antagonistic, Mundane. Bonds: Family. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Percival Mori, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest and prefers yellow and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His silver hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his writing dream.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Professionalism, Artistic, Persistence. Flaws: Ugly, Fearful. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Ernest Woods, Male Human Druid 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 17 (+3)15 (+2)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 700 gp.


Social Check DCs

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