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Anselm Melancon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered longbow and tarnished sword as well. He has moderate length silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Persistence. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Anselm Melancon, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Hugh Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with red lining and desert motifs. With bright brown hair and a scraggly beard. He has a dull look in his green eyes.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Cartwright business at a young age. His martial abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Bonds: Job, Rich, Debt. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Hugh Anderton, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Weaver uniform. His brown hair is matted, messy, and big. His blue eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: Miles was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Terse, Impulsive. Bonds: Job. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Miles Eastaughffe, Male Human Cleric 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. Moss agate (5 gp). Hematite (5 gp).


Social Check DCs


Bernard Darby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast desert. When Bernard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Flaws: Shy. Bonds: Attractive, Nature, Military. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Bernard Darby, Male Human Barbarian 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 82 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +1, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 200 gp. Star rose quartz (20 gp). Deep green spinel (50 gp).


Social Check DCs


Peter Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His white hair is cut short. His fierce violet eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Baker, Peter learned a great deal about his mother's area of expertise. Peter was born on a far northern island where he grew up under the tutelage of his mother, an expert Baker. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor.

Ideals: Joker, Fighting. Bonds: Job, Immigrant. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Peter Kenley, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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