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NPC Generator

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Advanced [show]


Dean Bradly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to cover his moderate length silver hair. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Lazy. Bonds: Adventurer, Poor, Immigrant. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Bradly, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)12 (+1) 7 (-2)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 50 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses like a well dressed Guard does. Beneath his clothing is a huge mess of scar tissue. His silver hair is greasy and uncared for. His gray eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Job, Slave. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Addington, Male Human Sorcerer 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 200 gp.


Social Check DCs


Alexandre Kendall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He wears his black hair down. His eyes, though not visible through his cowl, are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Alexandre was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted divine powers by his dying brother.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Gifted. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Alexandre Kendall, Male Human Wizard 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: Blue quartz (8 gp). Amethyst (60 gp). Violet garnet (1100 gp). Amethyst (60 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His hair is blonde and very short. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Bricklayer, Robert learned a great deal about his mother's area of expertise. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Persistence. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Robert Ansley, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs


John Hayes, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant, In love. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

John Hayes, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)12 (+1) 5 (-3)16 (+3)
Skills Acrobatics +0, Animal Handling -1
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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