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Advanced [show]


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright yellow suits and hats. His clothes are grease stained in places. His hair is golden and curly. His hazel eyes dart from person to person.

Personality: Calm and collected, he is a well trained Beggar. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast island. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Lazy. Bonds: Poor, Immigrant, Job, Nature, Adventurer. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Anselm Hackney, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Thorpe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white painted combat armor at almost all times. His brown hair is long and unkept. His green eyes are slightly larger than normal.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and balancing his hectic life and new cartwright responsibilities is difficult

Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Norman Thorpe, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 900 sp. Tiger eye turquoise (13 gp). Onyx (30 gp).


Social Check DCs


Odo Gresham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his blonde hair. His brown eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Attractive, Poor. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Odo Gresham, Male Human Warlock 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1600 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is thinning but still full. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to be a knight again

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Stanford, Male Human Warlock 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Sard (40 gp).


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with Stetson hat. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Anselm Garfield, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 40 pp.


Social Check DCs

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