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NPC Generator

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Advanced [show]


Roger Coombs, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His hair is short and brown. His fierce amber eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He was born in a small forest village. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He struck the Bather job and began his own company from there.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Bonds: Adventurer, Nature, Job. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Coombs, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +7, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Theobald Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is well dressed, constantly wearing a green suit, brown shirt, and green tie. He keeps his long brown hair kept up in a rat tail. His eyes are brown and catlike.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He's in love; and he's attracted to the pc

Flaws: Impulsive. Bonds: Enemies, Nature, Family, Has a crush. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Clifton, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Bradley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is golden and curly. His eyes are a pleasant blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Mentor, Job. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Lewis Bradley, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. His skin is fair and his fingers are delicate and long. He has moderate length golden hair. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined. Flaws: Selfish. Bonds: Immigrant, Military, Enemies. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Manfred Wellington, Male Human Warlock 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 600 gp.


Social Check DCs


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Bonds: Nature, Adventurer. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Ernest Livingstone, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Perception +5, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Abyssal, Terran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Blue quartz (4 gp). Citrine (60 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs

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