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NPC Generator

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Advanced [show]


Gunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are violet and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: Gunter was born in the north. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying sister.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Gifted, Persistence. Bonds: Poor, Immigrant, Nature. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Gunter Winterbourne, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Sardonyx (30 gp). Rock crystal (30 gp).


Social Check DCs


Theodoric Colby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His black hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Artistic, Justice. Bonds: Attractive, Military, Family. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Theodoric Colby, Male Human Bard 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Amethyst (70 gp).


Social Check DCs


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of glaives, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Drogo was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Drogo Chester, Male Human Cleric 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Medicine +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp.


Social Check DCs


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic, Mundane. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Wymar Wilberforce, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)16 (+3) 11 (+0)6 (-2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Jet (150 gp). Red-brown spinel (150 gp). Sard (30 gp). 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Kody Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is fair and his fingers are delicate and long. His brown hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born at the edge of vast desert. He was taken from his home at a very young age. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Nature, Slave. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Kody Thornton, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 1000 sp. Aquamarine (1500 gp). Jasper (40 gp). Red-brown spinel (150 gp).


Social Check DCs

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