Theobald Brixton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple grey robe with black stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. He sports a long golden beard, and similarly colored long hair. His ears are large.
Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Antagonistic, Addict. Bonds: Slave, Nature. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Tim Warwick, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is still thick. His eyes are hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a herbalist and was forced into it by his family
Ideals: Gifted, Persistence. Flaws: Terse. Bonds: Attractive, Enemies, Family. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Peter Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His auburn hair is long and unkept. His blue eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barkeep mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. Carved bone or ivory statuette (80 gp). 1 Disguise kit. 1 Healer’s kit. 1 Masterwork Artisan’s tools.
John Brady, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. He keeps his white hair in a pixie cut. His eyes are amber and catlike.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He plays an instrument quite well.
History: He was born into a rich family. John was born on a far northern plains where he grew up under the tutelage of his mother, an expert Dilettante. He has built up a small fortune and can afford his own way.
Motivation: Wants a kiss.
Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Rich, Immigrant. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp. Moonstone (70 gp). Sardonyx (70 gp). Tourmaline (120 gp).
Aldous Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of whips on his belt, each one with a amethyst on the hilt. His black hair is kept up in a ponytail inside a Stetson hat. His blue eyes are passionate and lively.
Personality: Eccentric and domineering, Aldous will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Extrovert, Logical. Bonds: Poor, Military. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp.
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