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Advanced [show]


Theodoric Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He is bald on top and has large golden tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Calm and collected, he is a well trained Mortician. He also is a firm believer in the manly ideal.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a Mortician soon after.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Theodoric Eastaughffe, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Performance +6, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Lapis lazuli (16 gp).


Social Check DCs


Dustin Barney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy white suit. He has a long black beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the south. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of giants; and he desires power and/or immortality

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Dustin Barney, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Zircon (70 gp).


Social Check DCs


Justin Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his green robe and has his mace always slung over his shoulder and is in decent physical shape. He wears his auburn hair up. He has green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted martial powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Disciplined, Fighting, Gifted, Optimist. Bonds: Adventurer. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Justin Mitchell, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Sapphire pendant on gold chain (500 gp). Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (500 gp). 1 Silk rope.


Social Check DCs


Lewis Nibley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is generally shirtless and showing off his tattooed chest. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home.

Ideals: Athletic, Joker, Artistic. Bonds: Attractive, Guardian, Nature. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Nibley, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)14 (+2) 7 (-2)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Hunter Barclay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Mentor, Religious. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Hunter Barclay, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 70 pp. Golden yellow topaz (200 gp). Rhodochrosite (10 gp). Bloodstone (50 gp). Aquamarine (200 gp).


Social Check DCs

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