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NPC Generator

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Advanced [show]


Roger Brady, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Adventurer, Mentor. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Roger Brady, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Hourglass.


Social Check DCs


Adam Melancon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants. He carries a battered scimitar and tarnished sickle as well. His long blonde hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Courier, who enjoyed hunting, Adam was taken on many hunting expeditions. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Melancon, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Blue sapphire (500 gp). 1 Minor magic item.


Social Check DCs


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Wants a kiss; and he is greedy

Ideals: Extrovert. Flaws: Racist, Fearful. Bonds: Rich, Has a crush. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Home, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)10 (+0) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 26000 sp. Black pearl (600 gp). Pink pearl (140 gp). Smoky quartz (60 gp). Alexandrite (600 gp).


Social Check DCs


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant green.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Seamstress profession.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Mentor, Adventurer, Debt. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Tim Bradford, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Alexandrite (700 gp). Pink pearl (140 gp). Malachite (15 gp).


Social Check DCs


Gerald Walpole, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a pastel cloak and cross-gartered tan stockings. His skin is also unnaturally pale. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Gerald Walpole, Male Human Sorcerer 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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