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NPC Generator

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Advanced [show]


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears a colorful flower in his black hair. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Chad was born the youngest of three triplets. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Extrovert. Bonds: Poor, Attractive, Job, Family, Nature. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Graeme, Male Human Monk 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn, silky, and of moderate length. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Attractive, Enemies, Military. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Balimaar Halsey, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. Golden yellow topaz (900 gp). Lapis lazuli (7 gp). Red garnet (70 gp).


Social Check DCs


William Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Scribe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Shy, Disease. Bonds: Attractive, Slave, Family. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

William Stapleton, Male Human Warlock 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 16 (+3)8 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Godfrey Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting pastel shirt and pants. His red hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Family. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Godfrey Wallace, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. Chalcedony (70 gp). Banded agate (16 gp). Violet garnet (1600 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His white hair is kept up in a ponytail inside a Stetson hat. His gray eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Richard hails from a village terrorized by dire rats. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to get laid; and many dire rats want him driven away

Flaws: Cynical. Bonds: Family, Enemies, Nature, Has a crush. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Richard Shelly, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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