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NPC Generator

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Advanced [show]


Trym Sutton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His blonde hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Selfish, PTSD. Bonds: Attractive, Job. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Trym Sutton, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 19 (+4)12 (+1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6

Possessions: 10 pp.


Social Check DCs


Rolf Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy blue pantaloons and a white scarf. His hair is black and curly. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and doesn't want to be a body guard and was forced into it by his family

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Poor, Family. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Willoughby, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills History +5, Performance +1
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 43000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He carries with him a set of monstrous two handed axes on his belt, each one with a sapphire on the hilt. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Kyle Van Es, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp.


Social Check DCs


Alexandre Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His thin eyebrows rest above his beady amber eyes.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: When he was but 6 years old his parents immigrated from the north. In his 16th year, his parents were killed by a illithids raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Alexandre Windsor, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. Lapis lazuli (13 gp). Coral (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Browning, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses like a well dressed Actor does. His whole body is exceptionally muscular. His blonde hair is cut jaggedly and amateurishly. His violet eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He left for the west, certain he would find work there.

Motivation: To be a Glassblower again; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Job, Immigrant, Military, Nature. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Trey Browning, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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