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NPC Generator

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Advanced [show]


Kody Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Painter, and is pretty ugly. He has styled his golden hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: To be a Stylist again; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Marley, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Cornish, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His red hair is braided into rings. This violet eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He struck the Mason job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Cornish, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs


Solomon Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a black shirt with thin green vertical stripes and black pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his feathered black hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Solomon Stafford, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (14 gp).


Social Check DCs


Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His hair is chestnut and curly. His eyes are green.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Hornsby, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Tiger eye turquoise (12 gp). Deep green spinel (100 gp). Carnelian (20 gp). Tourmaline (100 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Rowley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mason does. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was born in the south. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Mason like his father before him.

Motivation: Expand his business; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Antagonistic, Insomniac, Fearful. Bonds: Job, Immigrant. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Drogo Rowley, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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