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Advanced [show]


Cory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Cory studied abroad. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Enemies, Adventurer. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Cory Gladstone, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Breastplate. 1 Banded mail. 1 Buckler.


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Stableman profession.

History: Robert was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He struck the Armorer job and began his own company from there.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Palomarez, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Bristol, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and wants to raise his children well

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Bristol, Male Human Sorcerer 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1200 gp. Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (400 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, green cloak. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Arnold Winthrop, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Amethyst (120 gp). Silver pearl (120 gp).


Social Check DCs


Trym Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Enemies. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Trym Thackeray, Male Human Commoner 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 6000 sp. Black pearl (200 gp). Azurite (13 gp). Amber (140 gp). Deep green spinel (140 gp).


Social Check DCs

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