Kyle Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man wears a red coat over a grey low-cut shirt, and a Stetson hat upon his head, and sports empty pouches on his belt. His Stetson hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Trym Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is blonde. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trym was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Map Maker like his mother before him.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 9 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 400 gp.
Balimaar Home, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his shortspear ready. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Doppelganger in disguise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Adventurer, Debt. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 sp. Jade (150 gp).
Anthony Clare, Male Human [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His hair is greying and his face has many wrinkles. His fierce amber eyes like to dwell on things.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted, Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Trollope, Male Human [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His long blonde hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
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