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NPC Generator

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William Snape, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white coat over a brown low-cut shirt, and a feathered hat upon his head. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: William was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Joker. Bonds: Poor, Attractive, Adventurer. Occupation: Knight

Voice: Booming voice

Attributes [hide]

William Snape, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 19000 sp. 1 Half-Plate.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a trident. His silver hair is drawn into a tight pony tail with a clover scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gunter was born in the west. At a young age he loved to build and create. His childhood dream was to be a Sculptor, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he is greedy

Ideals: Persistence. Bonds: Rich, Enemies, Military, Job. Occupation: Engraver

Voice: German accent

Attributes [hide]

Gunter Kendal, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair has been sun bleached extensively. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor. Occupation: Guard

Voice: German accent

Attributes [hide]

Bertram Dumph, Male Human Bard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Ralf Lester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer, Nature. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Ralf Lester, Male Human Ranger 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills History +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Gerard Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light white in addition to tight pants. He is bald on top and has large black tufts of hair around his ears. He has gleaming, smiling violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Gerard Hampton, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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