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NPC Generator

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Advanced [show]


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, pastel, dusty cloak. He wears a colorful flower in his black hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Sabotage a competitor; and to prove his worth to the world

Ideals: Artistic. Flaws: Secretive, Shy, Disease. Bonds: Attractive. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Trym Sutherland, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Disciplined, Extrovert. Bonds: Immigrant, Military. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Bentley, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Adam Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears bulky green painted plate armor. He has a hunchback. His white hair is smooth and relatively long. This green eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Disciplined, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Adam Winterbourne, Male Human Sorcerer 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Blue quartz (14 gp). Malachite (14 gp). Star rose quartz (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with violet highlights, and long white pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He now owns his own business.

Motivation: To end his boredom; and he is content

Flaws: Emotional, Hedonist, Mundane. Bonds: Poor, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Richard Brandon, Male Human Warlock 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 12 (+1)17 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Draconic, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp.


Social Check DCs


Thomas Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely green suit with red socks and a vest with buckled shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Thomas was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Job, Military. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Fawcett, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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