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NPC Generator

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Advanced [show]


William Axton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a monstrous two handed axe. His red hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, William took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

William Axton, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 10000 sp.


Social Check DCs


Robert Compton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a daughter. He has worked as a Blacksmith like his father before him.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: In love, Job. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Robert Compton, Male Human Warlock 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1100 gp. Golden pearl (80 gp). White opal (700 gp). Golden yellow topaz (500 gp).


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy silver hair. His amber unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, William has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Guard

Voice: Whispers

Attributes [hide]

William Wellington, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theodoric Badger, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Ploughman in town.

History: Born in the north to a Ploughman, Theodoric learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has achieved small success as a Ploughman.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Theodoric Badger, Male Human Expert 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp. Aquamarine (1300 gp).


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is braided into rings. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Brewer in town.

History: Gomory was born with his father's beautiful face. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: An old rival family wants him found.

Flaws: Shy. Bonds: Attractive, Job, Nature, Family. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Rodney, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Aquamarine (500 gp). 1 Chain shirt.


Social Check DCs

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