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Advanced [show]


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Adventurer, Religious. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Darby, Male Human Warrior 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Trey Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a drow raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Artistic. Flaws: Addict. Bonds: Poor, Religious, Enemies. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Trey Blankley, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Clifton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long red beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. A gifted student he started as a Carter, but he got bored and became a Blacksmith. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Job. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Diggory Clifton, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Cory Coombs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His auburn hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. A freak accident while working with his Fletcher father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Athletic. Flaws: Disease, Mundane, Antagonistic. Bonds: Mentor. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Cory Coombs, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Branson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, and is pretty ugly. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He worked as a nervous Fortune-teller and found it very stressful. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Cory Branson, Male Human Cleric 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 16 (+3)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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