Charles Tattersall, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his auburn hair to look like a famous performer. His brown unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 8 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Philantrophist. Flaws: Disease, Ugly. Bonds: Immigrant. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: Moss agate (15 gp). Deep blue spinel (1300 gp). Lapis lazuli (15 gp).
Trey Stansfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 50 pp. Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Everly, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long white beard, and similarly colored long hair. He has gleaming, smiling violet eyes.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Flaws: Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 7000 sp. Blue quartz (14 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Chester, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found
Flaws: Addict. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 65 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
Possessions: 8000 sp.
Theodoric Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Assassin. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Eccentric and domineering, Theodoric will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Assassin job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert. Flaws: Disease. Bonds: Job, Attractive, In love. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
