Manfred Hampton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His auburn hair is drawn into a tight pony tail with a skull scrunchie. This gray eyed northerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with music.
History: He comes from a rich northern family. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Manfred's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy.
Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 200 gp. Silver chalice with lapis lazuli gems (80 gp). A silver and pearl hairclip (30 gp). 1 Minor magic item. 1 Minor magic item.
Norman Braxton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.
Jocelyn Leighton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His silver hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Jocelyn studied abroad. Through the years after Jocelyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's father didn't care for him much, and the feeling was mutual. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor, Job. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 900 gp. Rhodochrosite (14 gp).
William Altham, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is styled in orderly dreadlocks. He has amber eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. William was born on a far southern forest where he grew up under the tutelage of his father, an expert Butcher. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he's looking for his big break
Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Rich, Immigrant. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Red-brown spinel (160 gp). Freshwater pearl (14 gp). Pink pearl (160 gp).
Gerald Alton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Sensitive. Bonds: Attractive, Military, Mentor. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 160 pp. Eye agate (8 gp). Jade (90 gp). Silver pearl (90 gp). Fire opal (1100 gp). Star rose quartz (40 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!