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Advanced [show]


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Graham, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Thorpe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: Revenge; and someone believes him a fraud

Ideals: Disciplined. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Thorpe, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)17 (+3) 11 (+0)9 (-1)
Skills Athletics +0, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 pp.


Social Check DCs


Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. With bright silver hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas Walcott, Male Human Warrior 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 18 (+4)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Heward Soames, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He has worked as a Seamstress like his father before him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Passionate, Optimist. Bonds: Nature, Job, Adventurer. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Heward Soames, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Arnold Badger, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black painted combat armor at almost all times. His long silver hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Arnold Badger, Male Human Wizard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1 Minor magic item.


Social Check DCs

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