Don Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is singed and shortened. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and an old rival family wants him found
Ideals: Entrepeneur, Passionate. Flaws: Ugly, Shy. Bonds: Military. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Richard Garfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Sculptor. He has white hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in a small forest village. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Fearful, Addict. Bonds: Attractive, Nature, Rich. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Sylvan, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He has a auburn handlebar mustache and slicked back auburn hair. His eyes are brown and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.
History: Alexandre was born the youngest of three triplets. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers.
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Kyle Sydney, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Bounty Hunter. He has wavy golden hair. His fierce green eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Bather profession.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. Moss agate (16 gp). Azurite (16 gp). Moss agate (16 gp). Red-brown spinel (140 gp). 1 Minor magic item.
Everard Cason, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Jeweler does. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He has achieved small success as a Jeweler.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Sensitive. Bonds: Job, Nature, Mentor. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Freshwater pearl (6 gp). Aquamarine (500 gp).
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