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Advanced [show]


Henry Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His blonde hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Blyth, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)8 (-1) 11 (+0)13 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Patrick Stapleton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he tends to wear a large blue jacket. He keeps his long black hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Shy, PTSD. Bonds: Attractive, Adventurer, Guardian. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Patrick Stapleton, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Blythe, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


John Garrick, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a brown costume with the symbols of strength on his torso. His blonde hair is long and unkept. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Immigrant. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

John Garrick, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His chestnut hair is long and unkept. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Rich, Military. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Randal Hastings, Male Human Adept 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 5 (-3)14 (+2)
Skills Insight +0, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 gp.


Social Check DCs

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