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Advanced [show]


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Gardener, Charles learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Gardener job and began his own company from there.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Joker, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Hastings, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long chestnut hair kept up in a rat tail. His violet eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Merchant.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Kendall, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 8000 cp.


Social Check DCs


Simon Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky grey painted plate armor. His black hair is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Entrepeneur, Impeccable. Bonds: Enemies, Adventurer. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Simon Garfield, Male Human Rogue 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 7000 sp. Obsidian (5 gp). Pink pearl (70 gp). Banded agate (5 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Middleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His hair is black, silky, and of moderate length. His eyes are a pleasant gray.

Personality: This man loves painting and to teach people painting more than just about anything. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his painting dream.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic, Artistic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Middleton, Male Human Monk 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Godfrey Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His silver hair is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Godfrey Heiser, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)17 (+3) 7 (-2)15 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 8
Languages Common, Terran, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Lapis lazuli (7 gp). Amethyst (90 gp). Sardonyx (20 gp).


Social Check DCs

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