Rolf Benson, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His long chestnut hair reaches down to his waist. He wears an eyepatch.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north to a Stableman, Rolf learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He inherited the family business which he has now maintained for 11 years.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: In love, Job. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ralf Tattersall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His long blonde hair reaches down to his waist. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small mountains village. Ralf was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Actor. He has never given up on his music dream.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: In love, Nature, Immigrant. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerard Whitby, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze, and he perpetually has his crossbow ready. He wears a wide-brimmed hat to hide his balding. This violet eyed easterner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the east to a Bounty Hunter, Gerard learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Fighting, Optimist, Philantrophist. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. Golden yellow topaz (900 gp). Iolite (30 gp).
Solomon Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin yellow vertical stripes and violet pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. This brown eyed easterner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Fletcher, his father struggled to pay the bills. He worked as a nervous Mortician and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world; and to be a fletcher again
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: Azurite (8 gp). Banded agate (8 gp). Deep blue spinel (700 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Wellington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He has shaved his head bald. His eyes are violet and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Nature, Military. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
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