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Advanced [show]


Adam Beitz, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He wears a deerstalker hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Adam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Flaws: Insane. Bonds: Immigrant, Family, Poor, Military. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Adam Beitz, Male Human Barbarian 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 84 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 600 gp. Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Jet (50 gp).


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Secretive, PTSD. Bonds: Attractive. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Ernest Acton, Male Human Commoner 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +7, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 5000 sp. Sardonyx (80 gp). Rock crystal (80 gp). Zircon (80 gp). Chalcedony (80 gp). Citrine (80 gp).


Social Check DCs


Gerald Ainsley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is slicked back into a classic pompadour. His eyes are likewise brown.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Gerald Ainsley, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Lewis Washington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His chestnut hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Athletic. Bonds: Attractive, Job, Military, Nature. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Lewis Washington, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 3 (-4)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trey Melancon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large brown jacket. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: To end his boredom; and expand his business

Ideals: Joker, Opinionated. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Trey Melancon, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)6 (-2) 10 (+0)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 cp. Chrysoberyl (40 gp). Violet garnet (800 gp). Smoky quartz (40 gp). Aquamarine (800 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs

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