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NPC Generator

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Advanced [show]


Theobald Abram, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright tan suits and hats. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Rich, Job, Guardian. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Theobald Abram, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)13 (+1) 16 (+3)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Breastplate.


Social Check DCs


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is lengthy and is close to two feet long. His eyes are a pleasant gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Depressed. Bonds: Poor, Immigrant, Family. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Simon Gresham, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue costume with the symbols of the sun god on his torso. His golden hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north his family was never financially stable. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Bertram Shipley, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Aquamarine (600 gp).


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long blonde hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Don studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Don Tyndall, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 14 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Roland Harley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large green jacket. His auburn hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.

History: Roland was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: Attractive, Family, Religious. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Roland Harley, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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