Henry Clifton, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are green and he is always smoking a pipe.
Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Gifted from a young age, Henry studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and his religion dominates his actions
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Enemies, Religious. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Just what you see.
John Clinton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and curly. His eyes are brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Laborer father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is terrified, and will act out of fear; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1700 sp. Tourmaline (100 gp). Rose (50 gp). Black pearl (600 gp).
Drogo Blythe, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is cut close to his head. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many brigands want him driven away.
Flaws: Ugly, Depressed, Addict. Bonds: Rich, Religious, Enemies. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp. Old masterpiece painting (400 gp).
Anselm Stanton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Hunter, and carries halberds. He has a golden handlebar mustache and slicked back golden hair. His eyes are gray and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.
History: Anselm was raised in a hard working conservative environment. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in halberd use. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Fighting, Gifted. Flaws: Addict, Insane. Bonds: Job, Enemies. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Godfrey Rutland, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy black beard and wild black hair. His amber eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Orc, Undercommon
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 gp.
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