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NPC Generator

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Advanced [show]


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has done his best to style his black hair to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and retire the richest man in the east

Ideals: Gifted, Entrepeneur, Artistic. Flaws: Ugly, Mundane. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Guy Gracey, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Peter Langston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. He has red hair. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Immigrant, Nature. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Peter Langston, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp.


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long brown hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Joker. Flaws: Antagonistic. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Percival Wellington, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and is wearing a perfectly clean shirt and pair of pants. He keeps his golden hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Bounty Hunter profession.

History: John was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Assassin soon after.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

John Kent, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. 1 Tanglefoot bags. 4 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Solomon Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of luck on his torso. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has done his best to style his golden hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Justice, Professionalism, Fighting. Bonds: Rich, Mentor. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Solomon Gresham, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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