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Advanced [show]


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his blonde hair in a pixie cut. His eyes are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in greatsword use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Bonds: Enemies, Poor. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Anselm Gentry, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He has moderate length red hair. His gray eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Guy was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Flaws: Cynical. Bonds: Immigrant, Family, Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Guy Middleton, Male Human Warlock 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Rhodochrosite (5 gp). Freshwater pearl (5 gp). Chalcedony (60 gp).


Social Check DCs


Diggory Shelly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears light armors faded through time and improper care, and his gloved hand is found clutching a scythe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against giants

Flaws: Shy. Bonds: Enemies, Military, Adventurer. Occupation: Scribe

Voice: German accent

Attributes [hide]

Diggory Shelly, Male Human Aristocrat 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Lincoln, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. This brown eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Arnold Lincoln, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Sculptor, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Heward Tindall, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Alexandrite (300 gp). Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs

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