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NPC Generator

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Advanced [show]


Ralf Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His hair is black and curly. His eyes are brown and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Fletcher profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: To clean up the streets.

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Job, Slave. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Ralf Peyton, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 9 (-1)7 (-2)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Cory Remington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky black painted plate armor. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Passionate. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Remington, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Raymond Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His blonde hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Merchant, who enjoyed hunting, Raymond was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Immigrant. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Raymond Alton, Male Human Rogue 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Kyle Blackwood, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He has a long brown beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Healer, Kyle learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Healer. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: A deep hatred of brigands.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Job, Family. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Kyle Blackwood, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Moonstone (50 gp). Golden yellow topaz (300 gp). Blue quartz (6 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. This gray eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Gerard Lincoln, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 5 (-3)16 (+3)
Skills Perception -1, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 900 sp. 1 Superior lock. 1 Silver holy symbol. 1 Climber’s kit.


Social Check DCs

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