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NPC Generator

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Advanced [show]


Richard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is an epitome of beauty. His long chestnut hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Richard Brownrigg, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Attractive, Military, Adventurer, Rich. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Gerald Royal, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)8 (-1) 7 (-2)12 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


Everard Kinsley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears white trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His auburn hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He uses money and sex appeal to get what he needs; and marry his sister to traveling adventurers

Bonds: Attractive, Adventurer, Military, Rich, Family. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Everard Kinsley, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. He has a very tight haircut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Charles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Charles Cumberbatch, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his kukri ready. He has silver hair. He has gleaming, smiling green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing painting.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Fighting, Disciplined, Artistic. Bonds: Mentor, Family. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Odo Stanton, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 1 Minor magic item.


Social Check DCs

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