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NPC Generator

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Advanced [show]


John Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of scythes on his belt, each one with a jet on the hilt. His auburn hair is cut short with large spiked bangs in the front. He has hazel eyes and a black hat with a brown feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Disciplined, Artistic. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

John Snape, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Coral (90 gp). Amber (90 gp). Lapis lazuli (4 gp). 1 Half-Plate.


Social Check DCs


Adelard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his hand crossbow ready. His hair is short and red. His gray eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting, Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Adelard Quinton, Male Human Monk 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Dustin Halsey, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a pastel vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He keeps his long auburn hair kept up in a rat tail. His eyes are amber and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dustin was born on a far western island where he grew up under the tutelage of his mother, an expert Locksmith. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Halsey, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 17 (+3)7 (-2)
Skills Medicine +6, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. Jasper (60 gp). Silver pearl (110 gp).


Social Check DCs


Hubert Richie, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears white painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His blonde hair has been sun bleached extensively. His eyes are likewise green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Hubert studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Military, Rich. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Hubert Richie, Male Human Sorcerer 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 4 (-3)12 (+1)
Skills Acrobatics +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1400 gp. Alexandrite (1200 gp). Rhodochrosite (8 gp). Canary diamond (3000 gp). Peridot (80 gp). Aquamarine (1200 gp). Rock crystal (80 gp).


Social Check DCs


Charles Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying brown hair a little too much giving a sharp brown color. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Bonds: Attractive, Guardian, Adventurer, Rich, Slave. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Charles Lincoln, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 42000 sp.


Social Check DCs

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