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NPC Generator

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Advanced [show]


Hunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a white armored body suit, with a simple black line shooting up and back down, and his gloved hand is found clutching a hand crossbow. His white hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Hunter Myerscough, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 10000 cp. Lapis lazuli (11 gp).


Social Check DCs


Arnold Compton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Mentor, Poor. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Compton, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. 4 Holy water.


Social Check DCs


Drogo Vance, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He dresses in red turtlenecks beneath a green coat with black slacks. His brown hair and beard is wavy and long. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Military. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Vance, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hunter Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Fletcher in town.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fletcher job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Gyula, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Athletics +4, Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7

Possessions: 6000 sp.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy green suit. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

William Livingstone, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 14 (+2)7 (-2)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 sp. Deep green spinel (70 gp). Blue sapphire (700 gp). Moss agate (11 gp). 1 Minor magic item.


Social Check DCs

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