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Advanced [show]


Chad Landon, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, red, dusty cloak. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Flaws: Ugly, Insane, Fearful. Bonds: Immigrant, Job, Family. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Chad Landon, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 30000 cp.


Social Check DCs


Hunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a green poncho over his likewise colored trousers and shirt. His long blonde hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Chromatic Dragon in disguise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Hunter Staurheim, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Hematite (15 gp). Red-brown spinel (160 gp). 1 Minor magic item.


Social Check DCs


Frederick Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a tan and green handkerchief worn on his left side. His blonde hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Jeweler soon after.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Frederick Bristol, Male Human Cleric 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 5 (-3)15 (+2)
Skills Athletics +4
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp. Moss agate (14 gp). Violet garnet (700 gp). Alexandrite (700 gp).


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. His white hair is greasy and uncared for. His fierce brown eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Guardian, Slave. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Ashton, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)7 (-2) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Percival Anderton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a grey costume with the symbols of his god on his torso. He keeps his white hair in a pixie cut. He has a dull look in his blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Percival hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Human compassion; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Secretive, Racist. Bonds: Enemies, Attractive. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Percival Anderton, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 4 (-3)15 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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