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NPC Generator

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Advanced [show]


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Winchester, Male Human Paladin 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has moderate length chestnut hair. His fierce violet eyes like to dwell on things.

Personality: He will rave to anyone who will listen. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Sculptor business at a young age. He worked as a nervous Sculptor and found it very stressful. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and expand his business

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Job, Has a crush. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Cory Mitchell, Male Human Bard 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Terran, Halfling, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 900 gp. Hematite (6 gp). Malachite (6 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Bernard Shipley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting red shirt and pants. His hair is black, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Bernard grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: His religion dominates his actions.

Bonds: Immigrant, Attractive, Has a crush, Religious, Adventurer. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Shipley, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Charles Wakefield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of morningstars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Charles was born in the east. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Justice. Flaws: Insane. Bonds: Attractive. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Charles Wakefield, Male Human Monk 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 60 pp. Onyx (70 gp).


Social Check DCs


Shane England, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, green shirt, and blue tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Doctor, who enjoyed hunting, Shane was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shane took refuge in the old dungeon and found the beat up lance and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Nature, Adventurer. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Shane England, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)12 (+1) 15 (+2)12 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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